Rohansi 30 minutes agoBut why not use WebGL? It's widely available, more efficient, and can render at a much higher quality.https://polycss.com/gallery/?model=2843066616https://threejs.org/examples/#webgl_animation_multiplesocalgal2 5 minutes agoSame thought. Even that simple Apple on the front pages runs < 60fps on my M1 Mac. Rendering 3D objects with CSS is like rendering Doom in Excel Cells. Yes, you can do it. No you should not do it except as a joke/curiosity.
socalgal2 5 minutes agoSame thought. Even that simple Apple on the front pages runs < 60fps on my M1 Mac. Rendering 3D objects with CSS is like rendering Doom in Excel Cells. Yes, you can do it. No you should not do it except as a joke/curiosity.
cush 41 minutes agoI give it 15 minutes before someone on here ports Doombryanrasmussen 27 minutes agohttps://github.com/NielsLeenheer/cssDOOM
But why not use WebGL? It's widely available, more efficient, and can render at a much higher quality.
https://polycss.com/gallery/?model=2843066616
https://threejs.org/examples/#webgl_animation_multiple
Same thought. Even that simple Apple on the front pages runs < 60fps on my M1 Mac. Rendering 3D objects with CSS is like rendering Doom in Excel Cells. Yes, you can do it. No you should not do it except as a joke/curiosity.
I give it 15 minutes before someone on here ports Doom
https://github.com/NielsLeenheer/cssDOOM